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ICT, Business and Computing

Department Overview

The ICT, Business and Computing department is a highly successful and well developed department within Horbury Academy.  As ICT underpins today’s modern lifestyle it is essential that all students gain the confidence and ability that they need in this subject to prepare them for the challenge of a rapidly developing and changing technological world. 

We look to develop ICT, Business and Computing students to become successful, independent learners and prepare them for the 21st century.

Curriculum Leader: Miss L Vaughan

Key Stage 3

Students will develop their ICT skills during one discrete ICT lesson week.  Topics covered include Computer Systems, Programming, E-Safety, Spreadsheets, Solving problems with computer programs, Multimedia and Web Design.

Key Stage 4

ICT and Business courses are popular options at Horbury Academy.  There are many different courses on offer: 

GCSE ICT (Current Year 11 only)

The course is split into 4 units. Unit 1 and 3 are examined units, contributing 40% towards the final grade.  Units 2 and 4 are controlled assessment projects worth the remaining 60%:

Unit 1: Understanding ICT

This unit covers a variety of ICT topics, from the use of ICT in schools, the home and in the environment to the theory side of software applications. 

Unit 2: Solving Problems with ICT

This board set assignment will require the use of a range of software, demonstrating practical ICT skills for a given business.

Unit 3: ICT Organisations

This unit delves deeper into ICT theory.  Topics such as networking, user interfaces and the use of ICT in organisations are covered.

Unit 4: Developing Multimedia ICT solutions

This board set assignment will require a combination of multimedia elements in order to meet the needs of a specific organisation.  It will cover sound, animation, video and graphics.

GCSE Applied Business Studies (Current Year 11 only)

The course is split into 2 separate units:

Unit 1 – Investigate how businesses work:

The unit is worth 60% of the final mark and is a formal piece of controlled assessment.  The topics covered include some the fundamental aspects of Business Studies, such as: What is a business? What do businesses do?  How are businesses organised? Why are stakeholders so important?

Unit 2 - Financial Records

This unit is examined and is worth 40% of the final mark.  Topics covered include:

  • Investigating the flow of financial documents used in business trading
  • Investigating business payment methods and costs
  • Investigating the nature of financial statements in business
  • Investigating the importance of financial statements to business


 GCSE Business Studies

The content of this popular course is presented in six clear and distinct topic areas:

  • Business activity
  • Influences on business
  • Business operations
  • Finance
  • Marketing
  • Human resources

The specification requires the development of a range of skills and these will be assessed in the examination papers:

  • A minimum of 10% of total qualification marks will assess quantitative skills – these include the calculation and interpretation of quantitative data.
  • Reading and using qualitative data in order to make informed judgements.
  • Showing good business acumen.
  • Apply knowledge and understanding to different business contexts.

This course is assessed through two written examinations:

Component 1: Business Dynamics

Written examination- 2 hours

62.5% of qualification

Covers all 6 areas above

Component 2: Business Considerations

Written examination- 1 hour 30 minutes

37.5% of qualification

Covers all 6 areas above

GCSE Computing

This course will encourage learners to:

  • understand and apply the fundamental principles and concepts of Computer Science, including abstraction, decomposition, logic, algorithms and data representation
  • analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs
  • think creatively, innovatively, analytically, logically and critically
  • understand the components that make up digital systems, and how they communicate with one another and with other systems
  • understand the impacts of digital technology to the individual and to wider society
  • apply mathematical skills relevant to Computer Science.

Title and description

Assessment and duration


Computer systems

  • Systems Architecture
  • Memory
  • Storage
  • Wired and wireless networks
  • Network topologies, protocols and layers
  • System security
  • System software
  • Ethical, legal, cultural and environmental concerns

80 marks

1 hour and 30 minutes

Written paper

(no calculators allowed)


of total


Computational thinking, algorithms and programming

  • Algorithms
  • Programming techniques
  • Producing robust programs
  • Computational logic
  • Translators and facilities of languages
  • Data representation

80 marks

1 hour and 30 minutes

Written paper

(no calculators allowed)


of total


Programming project

  • Programming techniques
  • Analysis
  • Design
  • Development
  • Testing and evaluation and conclusions

40 marks

Totalling 20 hours

Non-Exam Assessment (NEA)


of total


OCR Level 1/2 Cambridge National Certificate

Digital Media is a key part of many areas of our everyday lives and vital to the UK economy. Production of digital media products is a requirement of almost every business so there is huge demand for a skilled and digitally literate workforce. This qualification will help students develop specific and transferable skills such as research, planning, and review, working with others and communicating creative concepts. The qualification’s hands-on approach has strong relevance to the way young people use the technology required in creative media.

This qualification covers 4 units:

Unit R081: Pre-production skills

  • Written paper (75 mins)
  • 25% of the final grade awarded

This first unit underpins the other learning in this qualification. Students will learn about how to plan pre-production effectively including understanding of client requirements and reviewing pre-production briefs.

Unit R082: Creating digital graphics

  • Practical Project
  • 25% of the final grade awarded

Students will learn the basics of digital graphics editing for the creative and digital media sector, considering client requirements that they learnt about in R081.

Unit R085: Creating a multipage website

  • Practical Project
  • 25% of the final grade awarded

Students will use their creativity to combine components to create a functional, intuitive and aesthetically pleasing website against a client brief.

Unit R086: Creating a digital animation

  • Practical Project
  • 25% of the final grade awarded

Whether used to entertain or inform, digital animation is used in a wide range of applications in the creative and digital media sector. In this unit students will plan and create a digital animation, learning about a range of techniques and fulfilling the requirements of a client brief.


How the ICT, Business and Computing Department actively promotes British Values through the curriculum

The ICT, Business Studies and Computing department promotes a range of British values.  The ICT curriculum considers the benefits and drawbacks of using online voting systems to combat voter apathy in the UK.  Laws related to technology such as the Data Protection Act, the Computer Misuse Act and the Copyright, Designs and Patents Act are all taught as part of the GCSE ICT syllabus.  In GCSE Computing students learn about the pioneers of British technology throughout history, including the UK's role in the early days of the computer revolution.

The Business Studies course looks at the development of local and national companies, historical changes to industry sectors as a result of globalisation and advances in technology and the economy. The rule of law is studied through Business in terms of the accountancy framework, employment law and numerous other laws that underpin the work of businesses of all sizes.