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ICT, Business and Computing

Department Overview

The ICT, Business and Computing department is a highly successful and well developed department within Horbury Academy.  As ICT underpins today’s modern lifestyle it is essential that all students gain the confidence and ability that they need in this subject to prepare them for the challenge of a rapidly developing and changing technological world. 

We look to develop ICT, Business and Computing students to become successful, independent learners and prepare them for the 21st century.

Curriculum Leader: Miss L Vaughan

Key Stage 3

Students will develop their ICT skills during one discrete ICT lesson week.  Topics covered include Computer Systems, Programming, E-Safety, Spreadsheets, Solving problems with computer programs, Multimedia and Web Design.

Key Stage 4

GCSE Business Studies

The content of this popular course is presented in six clear and distinct topic areas:

  • Business activity
  • Influences on business
  • Business operations
  • Finance
  • Marketing
  • Human resources

The specification requires the development of a range of skills and these will be assessed in the examination papers:

  • A minimum of 10% of total qualification marks will assess quantitative skills – these include the calculation and interpretation of quantitative data.
  • Reading and using qualitative data in order to make informed judgements.
  • Showing good business acumen.
  • Apply knowledge and understanding to different business contexts.

This course is assessed through two written examinations:

Component 1: Business Dynamics

  • Written examination- 2 hours.
  • 62.5% of qualification.
  • Covers all 6 areas above.

Component 2: Business Considerations

  • Written examination- 1 hour 30 minutes.
  • 37.5% of qualification.
  • Covers all 6 areas above.

GCSE Computing

This course will encourage learners to:

  • understand and apply the fundamental principles and concepts of Computer Science, including abstraction, decomposition, logic, algorithms and data representation
  • analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs
  • think creatively, innovatively, analytically, logically and critically
  • understand the components that make up digital systems, and how they communicate with one another and with other systems
  • understand the impacts of digital technology to the individual and to wider society
  • apply mathematical skills relevant to Computer Science.

Title and description

Assessment and duration

Weighting

Computer systems

  • Systems Architecture
  • Memory
  • Storage
  • Wired and wireless networks
  • Network topologies, protocols and layers
  • System security
  • System software
  • Ethical, legal, cultural and environmental concerns

80 marks

1 hour and 30 minutes

Written paper

50%

of total

GCSE

Computational thinking, algorithms and programming

  • Algorithms
  • Programming techniques
  • Producing robust programs
  • Computational logic
  • Translators and facilities of languages
  • Data representation

80 marks

1 hour and 30 minutes

Written paper

50%

of total

GCSE

Programming project

  • Programming techniques
  • Analysis
  • Design
  • Development
  • Testing and evaluation and conclusions

Programming Project

Cambridge National Certificate in Creative iMedia

These qualifications will assess the application of creative media skills through their practical use. They will provide learners with essential knowledge, transferable skills and tools to improve their learning in other subjects with the aims of enhancing their employability when they leave education, contributing to their personal development and future economic well-being. The qualifications will encourage independence, creativity_ and awareness of the digital media sector.

The Cambridge Nationals in Creative iMedia will equip learners with a range of creative media skills and provide opportunities to develop, in context, desirable, transferable skills such as research, planning, and review, working with others and communicating creative concepts effectively. Through the use of these skills, learners will ultimately be creating fit-for-purpose creative media products.

The qualification is assessed both within school and by an external examination: 

Unit title and weighting

Content

R081 - Pre-production skills

Worth 25% of final Grade

External Examination

 

This unit will enable learners to understand pre-production skills used in the creative and digital media sector. It will develop their understanding of the client brief, time frames, deadlines and preparation techniques that form part of the planning and creation process.

R082 - Creating digital graphics

The aim of this unit is for learners to understand the basics of digital graphics editing for the creative and digital media sector. They will learn where and why digital graphics are used and what techniques are involved in their creation. This unit will develop learners’ understanding of the client brief, time frames, deadlines and preparation techniques as part of the planning and creation process.

R087 - Creating interactive multimedia products

Interactive multimedia products are used widely in everyday life and the creative and digital media sector. They are used in computer games, mobile phone applications, presentations and many other areas.

This unit will enable learners to understand the basics of interactive multimedia products for the creative and digital media sector. They will learn where and why interactive multimedia is used and what features are needed for a given purpose. It will enable them to interpret a client brief, and to use time frames, deadlines and preparation techniques as part of the planning and creation process when creating an interactive multimedia product.

R085 - Creating a multipage website

This unit will enable learners to understand the basics of creating multipage websites. It will enable learners to demonstrate their creativity by combining components to create a functional, intuitive and aesthetically pleasing website. It will allow them to interpret a client brief and to use planning and preparation techniques when developing a multipage website.

How the ICT, Business and Computing Department actively promotes                                          British Values through the curriculum

The ICT, Business Studies and Computing department promotes a range of British values.  The ICT curriculum considers the benefits and drawbacks of using online voting systems to combat voter apathy in the UK.  Laws related to technology such as the Data Protection Act, the Computer Misuse Act and the Copyright, Designs and Patents Act are all taught as part of the GCSE ICT syllabus.  In GCSE Computing students learn about the pioneers of British technology throughout history, including the UK's role in the early days of the computer revolution.

The Business Studies course looks at the development of local and national companies, historical changes to industry sectors as a result of globalisation and advances in technology and the economy. The rule of law is studied through Business in terms of the accountancy framework, employment law and numerous other laws that underpin the work of businesses of all sizes.